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[GM]'s Random Screen Shots (Used to be title 'Daily'...)

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[GM]'s Random Screen Shots (Used to be title 'Daily'...) Empty [GM]'s Random Screen Shots (Used to be title 'Daily'...)

Post by [GM]GameMaster Tue Feb 16, 2010 2:41 pm

Taken from one of the Alpha build versions.
[GM]'s Random Screen Shots (Used to be title 'Daily'...) Screenshot100-7
An Augur using Spring Deluge.


Last edited by [GM]GameMaster on Wed Oct 20, 2010 8:07 pm; edited 2 times in total
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[GM]'s Random Screen Shots (Used to be title 'Daily'...) Empty *looks*

Post by Shipomas Wed Feb 17, 2010 8:19 am

I can't see anything. NYA! I gotz no lcue whats going on.....

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Post by [GM]GameMaster Wed Feb 17, 2010 2:17 pm

xD Silent forest is quite dense with the trees.

Anyways, new SC:
[GM]'s Random Screen Shots (Used to be title 'Daily'...) Screenshot102-6


Last edited by [GM]GameMaster on Fri May 07, 2010 6:07 pm; edited 1 time in total
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Post by [GM]GameMaster Fri May 07, 2010 6:07 pm

Now that the 2nd CBT is coming soon, I decided to revive this topic so that new players can get a look into the game coming up soon.

[GM]'s Random Screen Shots (Used to be title 'Daily'...) Screen10

This was taken in Empty Floor's Team Trial 2, during the final phase with the final boss.
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Post by [GM]GameMaster Wed Jul 21, 2010 10:27 pm

This is barely "daily" now, but I will put up some nonetheless. Since it'll be about the new 2nd CBT main patch, I'll reveal a few of the new lvl 40 skills!
Holy Knight's level 40 skill: Divine Judgement
sequence1-
[GM]'s Random Screen Shots (Used to be title 'Daily'...) Screen10
sequence2-
[GM]'s Random Screen Shots (Used to be title 'Daily'...) Sc_ski10
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Post by [GM]GameMaster Fri Jul 23, 2010 1:10 am

Kinda late today (or technically, tomorrow, which doesn't make any sense),
but here's one exciting picture!
Burn baby, burn~!!!
Joker's level 40 skill: Molotov Cocktail

[GM]'s Random Screen Shots (Used to be title 'Daily'...) Screen11
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Post by [GM]GameMaster Wed Oct 20, 2010 8:08 pm

Here's like...a PREVIEW of the PREVIEW of the game.
[GM]'s Random Screen Shots (Used to be title 'Daily'...) Screen11
(a screen shot from early core development of the offline test version)
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Post by novahyun7 Sat Oct 30, 2010 11:49 pm

wow. honestly i can literally see the big improvement. Even the usage of 8 sprites clearly makes a difference. Movement feels less rigid and more fluid and life-like. keep it up GM!
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